Rant of the Day: Episode 1: Final Fantasy XIV Developers Blog; Favour System is not endearing!

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I couldn’t believe what I was seeing, it’s comparable to creating a flaming dragon with infinite power and dragging him to the ground with chain and ball. Destroying the wings, and inhibiting his ability to be amazing. According to the developers blog via Final Fantasy XIV Lodestone they will be adding a favour system. As it appears, the favour system will add the ability to have relationships with NPC. It appears that these relationships can range from friendly to romantic. On the cusp of the ear this sounds perfectly fine in theory. However, in my opinion this could be a problem. In Nexon’s title “Mabinogi” they had a similar system and still have a system similar to ‘favour’. It is similar in the way that you have to be friend NPC’s. In the game this has a couple of payoffs.

1. You can recieve special spells and items that normally are unavailable through these NPC’s or their shops.

2. If you enjoy the mushiness of entertaining an NPC, I guess this works for you.

Now this doesn’t sound all bad. Really doesn’t except that you have to sit there for hours entertaining and spending money on an NPC to make them happy to satisfy something that does not exist. When you entertain your own character or other players they are actual people. You make an impact on those people.

Part 2: Another aspect of this system via “Mabinogi” was that you had to match outfits, gender, and physical appearance. What’s bad about it? At the time it was created you had to do this to progress the story. In fact, you had no choice. Players would play through and change appearances through “Cash Shop” Items to progress this. If you didn’t, it would take months. Sounds like pay to play right? Everything that I heard made this sound like a gamebreaker. If a title had done this to me I don’t know if I would be able to stick it out, honestly I’m not that loyal to a game that abuses it’s players and restricts their gameplay.

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An image of the favour system over view.

 

I have trusted Square Enix, and I love everything that they produce in majority. I haven’t had issues and I have stuck it out. Patch 2.2 was perfection, and I am enjoying every minute of my time online with Final Fantasy XIV. I’m not stating that Square will do the same course of action, but with the large number of fantasia that you would need to make NPC’s happy I feel that this could be an opening to such a thing. A favour system, in my opinion will drive players away. I could be wrong about all of this and it could be amazing. If it works well, and it doesn’t take players months to work through those relationships and reap the benefits then I do beleive it could be worth it. But I myself firmly believe in solid in depth content. One positive end result of the content is that it will add some depth in the game and further opportunity’s to progress in different ways.

I’m certainly going to keep track of this content as it develops to see where it’s going. In the future I plan to do a review of the content to see how it has changed from day to day.

For more details follow the link: http://na.finalfantasyxiv.com/pr/blog/000692.html

But please let me know what you think about this idea, and how it will effect the game.

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